Friday, July 28, 2006
Wednesday, July 26, 2006
The London Blogging School
Very proud!
Via Divine Miss N
Advertisers' opportunities in video-games
Following from my previous post on in-games advertising, I found this video from bruceprokopets showcasing different ad formats for video-games. Nice work and there is a CNBC report thrown in too.
Tuesday, July 25, 2006
Youniversal Branding: in-games advertising and online communities
- More than 100 million people worldwide log on every month to play interactive computer games (source: NYT, December 2005).
- Gaming is, for gamers, the third-most-popular use of media entertainment in the last week, after watching TV (96%) and listening to music (94%) (source: Mediaedge:cia, December 2005).
- In 2005, advertisers spent approximately $56M placing ads in video games, up from $34 in 2004.
- In-game advertising results in a 60 percent increase in awareness for a new product and animated 3-D ads achieve twice the recall of static billboards (Nielsen Interactive Entertainment)
It's me and me again!
I rarely comment on my public speaking engagements or publishing mentions but I decided to be more upfront. So with a total lack of subtlety, I am pointing out to two recent contributions: an article on blogs in Corp Comms magazine and a merit award for Atticus, WPP's thought-leadership magazine for the piece I submitted to Global PR Blog Week 2.0. last year. Apparently it will be published in the next issue.
Wednesday, July 19, 2006
It has been a long time...
Monday, July 03, 2006
Sunday, July 02, 2006
It's France v. Portugal in the semi final!
Chinese blog more popular than Boing Boing
Friday, June 30, 2006
5 reasons why social networks fail, succeed
I would add that social networks can fail or succeed depending on whether they attract the right type of crowd at the first place, then balance members quality and quantity. Example: if you and your friends joined a social network, only to find out that the coolest kids in your class are on another one, will you switch? Most likely because cool people will attract more cool people. This networking effect is behind the success of Linkedin, who has many members at VP level and above. So if I were to look for a job, would I go to the place where VPs hang out or just any social network as long as it has loads of functionality?
Tuesday, June 27, 2006
Geoportail: exclusive picture
Monday, June 26, 2006
Geoportail offers closer look on France (when working).
Geoportail offers closer look on France (when working).
Wednesday, June 21, 2006
Cannes Lions Advertising Festival Slams Google on Failure to Build Brands
From Publishing 2.0. quoting an article from the FT where the Chief Executive of Mediavest
I understand Mediavest's concerns: they are not making a lot of money when their clients spend their media budgets on Google AdWords v. TV or online ads. And yes, most advertisers are still in the dark as to how AdWords work.
Yet, to advertisers 1.0's credits, their brand (and clickthroughs to their sites) would certainly benefit from having pictures or videos displayed in search results. Google AdSense already does that with click-to-play video ads. When searching for designer perfume, to use Publishing 2.0. 's example, I could tolerate some visual ads in the sponsored results. This is the thin line between providing me with relevant information and enticing me to click and as long as these two do not contradict each other, why not? Note of caution: I would recommend Google to test whether its users would accept seeing Google’s purist white layout turned into a billboard before wide-scale rollout…In the meantime, advertisers will have to relearn writing compelling copy.
Sunday, June 18, 2006
Marketing to avatars: American Apparel opens in Second-Life
Business week ran a comprehensive article last month on Second-Life highlighting business opportunities and how companies are seeing more than fun and games when looking at virtual worlds.
Harvard Business Review has an excellent article on "Marketing to Avatars"
Saturday, June 17, 2006
Italy 1 - USA 1
Friday, June 16, 2006
Pentagon to tap social networks?
Social Media: Big Numbers
- MYSPACE.COM: 51,441,000
- Classmates.com: 14,792,000
- FACEBOOK.COM: 14,069,000
- YOUTUBE.COM: 12,669,000
- MSN Spaces: 9,566,000
- XANGA.COM: 7,146,000
- FLICKR.COM: 5,163,000
- Yahoo! 360°: 4,936,000
- LIVEJOURNAL.COM: 3,904,000
- MYYEARBOOK.COM: 3,048,000
First seen at Steve Rubel's.
Tagfetch
Via Steve Rubel who retrieves and displays on one single blog all new applications you are searching for. Handy time saver.
Wednesday, June 14, 2006
Diet coke + mentos = unhappy brand managers
Yet another example of consumers 2.0. derailing a campaign from traditional advertisers' carefully laid out tracks.